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How to into full screen mode in madmapper
How to into full screen mode in madmapper







  1. #How to into full screen mode in madmapper movie
  2. #How to into full screen mode in madmapper plus

Think about content as though you are working on a flat surface and then start working on the depth aspect. So don’t limit yourself to one or the other just because you are mapping. The 3D aspect of your content (just content here, I’m not talking about the 3D stuff that matches the architecture) has nothing to do with the real geometry of real world objects. Any footage renderered in 3D that is already in perspective or warped for the world should sit above this adjustment layer in your comp.Ī 3D package is great for getting your geometry right to match whatever you are mapping too but in the end what you are projecting is 2D so you have the choice of going C4d or AE or both for the content.

#How to into full screen mode in madmapper plus

Plus you can output the viewport in AE to your projectors live (assuming you have a gfx card that can do this). You can use the vertex map as reference in AE for where the “seams” are in the real world (where columns edges are or where the mullions in windows are). This will warp any 2D render to your final shapes in the real world and you can turn it on and off to check stuff. This can sit as an effect in an adjustment layer above your 2D or rendered 3D footage in AE, with the vertex warp from C4d plugged in to the effect. Then go and get revision effects ReMap plug in for AE (its pretty cheap).

#How to into full screen mode in madmapper movie

(or a movie if you have motion control objects in the real world you can match to) This is just a still that will change a flat 2d render to the shapes in the world.

how to into full screen mode in madmapper

We do our warp for the projection map in C4D and get that all fitting perfect to the geometry in the world.









How to into full screen mode in madmapper